What can we learn from 800 games made for a jam, 13 kb each

GIC

Andrzej Mazur@end3rEnclave Games
Game Industry Conference, PoznaƄ, Poland, October 7th 2017

Andrzej Mazur

Andrzej Mazur

onGameStart 2012

onGameStart 2012

dev.end3r.com/2012/09/ongamestart-2012-the-aftermath/

Enclave Games

Enclave Games

enclavegames.com

Jammin experience

Game jam

js13kGames

js13kGames

js13kgames.com

Prizes

  • 20.000 USD total in software
  • free t-shirt + cardboard + shipping
  • fame and fortune

js13k t-shirts

13 kilobytes

 

"Limitations spawns creativity"

Improve skills and learn new tricks

 

github.com/js13kgames

48 hours

30 days

 

Eat, sleep, code, repeat.

"Size was never an actual problem."

 

"I ran out of time
before I ran out of space."

13 kb is A LOT

Procedural content generation

Procgen
Tools

js13kgames.github.io/resources

Setup

  • Microlibary - kontra
  • Artwork - pico8
  • Sound - jsfxr
  • Music - sonant-x
  • Minification - advzip

Scope

MMORPG

Working prototype

Prototype

Core mechanics ASAP.

Perfection or vanity

Perfection

If at first you don't succeed,

try again start something else

You suck

You suck

Know what you don't know

Knowledge

Have a plan

Have a plan

Keep It Simple, Stupid

Keep it simple
Keep calm and iterate
Version 2.0

Expose yourself

Expose

Be open to feedback

Feedback
Test

Deadline is your friend

Deadline

Focus and deliver

Focus and deliver

Get it done

Get it done

It can be a demo.

Juice it

Juicero

Show me the games!

js13kgames.com/entries

Summary

  1. KISS
  2. KISS
  3. KISS
KISS

Thanks!

 

 

end3r.com/slides/gic17-js13k

 

 

Andrzej Mazur@end3rEnclave Games

Ender Efka @end3r